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Survivor Team Challenge

survivor_team_challange

Ideal Group Size:  12 to 250 people
Duration:           2, 3 or 4 hours   
Level of Activity:  Light or Moderate
Location:           Outdoors or Indoors
Comments:         Everyone is kept busy all of the time

Outdoor Survivor Team Challenge is a fun interactive programme where teams participate in various challenges which can include creating a team flag and war cry, a Bug Eating Relay, Leading the Blind, Katty Shootout, Jolly Jumper and Tumbling Towers. This is a two to three hour programme. If you choose a three hour programme we add another four challenges which include the Key Grab, Ball Float, Stretcher Race and Ball Maze. A four hour programme consists of an additional four challenges, Fire Race, Tyre Juggle, Memory and Sliding Puzzle.

Indoor Survivor Team Challenges can include creating a team flag and war cry, a Bug Eating Relay, Leading the Blind, Tumbling Towers, Key Grab, Ball Maze, Tyre Juggle, Memory and Sliding Puzzle.

Programme
Teams have thirty minutes to create a team identity, which must include a war cry, team name and a team flag.  The teams will then rotate between the challenges where they will compete against each other.  Each challenge lasts for 10 to 15 minutes.  Points are awarded to the teams according to the positions in which they finish.
Challenges

  • Bug Eating Relay – The team has to choose between eating a small bug or a large but better tasting treat.  
  • Tumbling Towers –Each team is given an identical set of building blocks.  The team with the tallest free standing tower wins.
  • Leading the Blind – One person has to direct the rest of the team who are blindfolded, to complete various tasks.
  • Katty Shootout – Each team must shoot the other teams targets down.  The team who shoots down all their targets first, wins
  • Jolly Jumper – This is a sack race with a big difference - five people in the sack at one time.  Co-ordination, patience and persistence is needed to complete this task.
  • Key Grab – The team has to cross a “no go” area using planks and stands, before constructing a long pole to reach a key and unlock the bounty.
  • Ball Float – The teams need to fill a pipe with water and float the ball out, however, the pipe is full of holes.  Careful planning and literally hanging in there is what will make your team succeed.
  • Stretcher Race – The team has to carry each person over and under various obstacles.
  • Marble Maze – The team has to manoeuvre the ball through a maze. A well co-ordinated team effort is the trick.
  • Abstract Art - A great challenge involving lots of creative thinking as teams try to copy various pictures using only the shapes provided.
  • Tyre Juggle – The team has to work together to move five tyres onto one pole.
  • Memory – 36 blocks, 18 pairs, match them all and you have won.
  • Sliding Puzzle – 15 blocks with 16 spaces, the team needs to slide the blocks to complete the puzzle.

Rate includes:

  • Activities as Described
  • Professional Instructors
  • Event Management
  • All Safety Equipment
  • Powerful Music System
  • Qualified Level One First Aider on Site
  • Public Liability Insurance with Lloyds of London

Rates exclude:

  • Value Added Tax (14 %)
  • Transport to and from the venue for your group
  • Venue Hire / Meals as Described
  • Bar Account / Refreshments
  • Prizes / Expenses of a Personal Nature

Optional Extras:

  • Different Coloured Bandannas – R 20 + Vat each
  • Different Coloured Caps – R 20 + Vat each
  • Professional photographer onsite, unlimited photos on CD - R 2250 to R 3000 + Vat 

Please note:

  • Activities are subject to venue approval and space availability.
  • All participants are required to sign an indemnity form
  • No alcohol may be consumed prior or during the activities
A tab will be run for the drinks and the bar account needs to be settled directly with the venue on departure.